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Media studies
T Level Technical Qualification:Media, Broadcast and Production - Content 1: The Creative Economy
This resource includes 6 teacher PowerPoints on all the learning criteria from the specification and is built around the Pearson Technical Qualification in Media, Broadcast and Production (Level 3) – Version 1.0 – April 2024 learning criteria.
Content Area 1: The Creative Economy
CK1.1 The different creative and non-creative industries that form part of the
CK1.2 The characteristics of different types of organisations that operate within the creative economy
CK1.4 The features of models used to monetise products and services in the
creative industries
CK1.5 The common sources of finance and funding opportunities available
within the creative industries
CK1.6 The purpose of relevant bodies, trade associations and organisations
that operate within them
There are also 6 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
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BUNDLE T Level Technical Qualification: Media, Broadcast and Production - Content Area 1-5 BUNDLE
T Level Technical Qualification: Media, Broadcast and Production - Content Area 1-5 BUNDLE
This resource contains content areas 1-5. please click on images to be directed to the resource for more information about each content area.
T Level Technical Qualification: Media, Broadcast and Production - Content 4: Audience
T Level Technical Qualification:Media, Broadcast and Production - Content 4: Audience
This resource includes 7 teacher PowerPoints on all the learning criteria from the specification and is built around the Pearson Technical Qualification in Media, Broadcast and Production (Level 3) – Version 1.0 – April 2024 learning criteria.
CK4.1 Key factors and importance of audience and customer research
Students should be able to:
CK4.2 Demographic, geographic and psychographic considerations to support
CK4.3 Methods that may be used to measure the impact of products, services
or content on an audience or customer.
There are also 7 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.